Family stories rediscovered in a fun way.
Mitote is a familiar emotional game that's placed in the middle of the table. The game seeks to provoke good conversation and spend quality time among family members at meal time.
We wanted to know how do families play. On the way we discover that nowadays communication is limited and some family conflicts are due to the isolation of each one of the members.
There's no single champion, the whole family wins. 
We design a game experience knowing that every person has something to share. To detonate conversations we use three pirinolas that together articulate emotions, situations and random dynamics for each player. The goal of the game is to reach the center of the tablecloth, but its mission is to integrate the family through close bonds of trust.
Mitote is getting to know each other without asking, "How you've been?"
We discovered that fun disappears when reading instructions, settle down and putting away the game. This is why Mitote is placed at the center of the table as a family of objects (central tablecloth, pirinolas, tokens, and spice shakers) always ready to start a new game. When the game ends, everything returns to normal.
We took special care when producing each of the parts in order to have a balance between being pleasant to the eye and touch and keeping precision and functionality. The pirinolas and tokens are made in pucté wood with natural wax. The three spice shakers are made in ceramics and the tablecloth is handmade with cotton threads.
This project was selected as part of the DECODE Generation 2015 (Monterrey). Exhibited as well at the Abierto Mexicano de Diseño 2015 (Mexico City).
Collaborator: Manuel Torres
Material: Pucté wood, Ceramics and Cotton. 
Year: 2018

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